Adobe Substance 3D Sampler Mac Crack is a next-generation tool dedicated to material authoring, exploration, and management. Different technologies and creation methods (procedural-based, capture-based, AI-based, and manual) help you manage entire material libraries and export them to other applications.
Create 3D material libraries – create collections of materials by combining and tweaking existing resources, or by building new materials from photos and high-res scans.
Craft a specific catalog of materials from real-world references, or simply experiment until you find results you love – in all cases, Substance 3D Sampler Mac M1 brings phenomenal speed and ease of use to your workflow.
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The material enthusiast’s toolbox
Synthetic material creation with phenomenal speed.
Select a base material, and apply one of Substance 3D Sampler’s filters; within seconds, you’ve created a complex 3D material.
Use Alchemist’s intuitive interface to modify to suit your personal preference.
Combine 3D materials
Take existing materials, and blend them together. Craft credible combinations of complex materials: tree bark with moss, for instance, or stone with pebbles; unlimited possibilities exist.
Define your blending criteria from options such as height, color, or custom masks to insure utterly seamless blending.
Great results, achieved super-fast.
Transform 2D photos into 3D materials
Import a reference photo into Substance 3D Sampler. Transform it into a high-quality 3D material. The entire process takes seconds. Our machine-learning-based delighter removes shadows and helps you get the best material from your captures.
Create material collections
Substance 3D Sampler’s collection feature helps you build vast material libraries. Use mood boards to generate many variations of your materials.
Adobe Substance 3D Sampler Mac Download Features:
- Material blending
Combine two or more materials to create complex surfaces easily.
- Automatic color variation
Extract colors and generate libraries of variations.
- Conversion of single images to 3D materials
Create a material from a single photo
- Multi-angle images to 3D materials
Dedicated scan-processing workflow.
Remove shadows with machine learning algorithms.
- Atlas Splatter
Scatter leaves, pebbles, and more, on your material.
- bar export
Export Substance materials compatible with every 3D application out there.
- Embedded filters and generators
Add your own content, created in Substance Designer.
Adobe Substance 3D Sampler For Mac Free Download
What’s New In Adobe Substance 3D Sampler 4.1.0 Free Downlod
- [Physical Size] New Physical Size panel
- [Physical Size] Add Physical Size options to the Material Creation Template window
- [Physical Size] Add Physical Size measurement tool
- [Physical Size] Add Physical Size auto-measurement tool
- [Physical Size] Add Physical Size diagnostic tool
- [Physical Size] Allow setting the z value of the Physical Size
- [Physical Size] Dropdown widget to set the level of zoom in the 2D view
- [Physical Size] New “Display with physical ratio” option in the level of zoom dropdown
- [Physical Size] New “Fit to physical size” option in the level of zoom dropdown
- [Physical Size] Display the Physical Size in the 2D view
- [Physical Size] Display the Physical Size in the 3D viewport
- [Physical Size] In the image import dialog, show physical size depth if there is an imported height map
- [Physical Size] Show the Physical Size in the asset contextual menu
- [Physical Size] Set the length unit in the Preferences
- [Physical Size] Export textures respecting the physical ratio
- [Metadata] Ability to add custom metadata to a user-authored asset
- [Export] Export custom metadata to .sbs(ar) files
- [Export] Export description, category, author, and tags metadata to .sbs(ar) files
- [Export] Export the Physical Size to .sbs(ar) files
- [Export] Set .sbsar file compression setting
- [Export] Export the asset thumbnail to .sbs(ar) files
- [Export] Set the graph type when exporting a .sbs(ar) file
- [Application] Realtime Engine 2021 is no longer available
- [Application] Undo/Redo now supports Tiling (U,V) and height scale slider changes
- [Rendering] Generate disk cache when the authored asset is saved
- [Assets] Use Ctrl+click to enable multiple asset type filters in the Resources panel
- [UI] Ability to lock the Tiling (U,V) sliders
- [UI] Add a contextual menu with “Copy”, “Cut”, “Paste”, “Copy all” and “Cut all” in text fields
- [UI] Length unit (meters, inches, parsecs, …) support in labels and text fields
- [UI] The user can set the decimal precision used to display numbers
- [UI] Use units in measure popups everywhere it’s relevant
- [Localization] Default new asset name is now localized
- [Content] New Cloth Weave generator
- [Content] New Channel Switch filter
- [Content] All relevant filters are now aware of the Physical Size
- [Content] New icons for Wood Finish
- [Content] All filters are now compatible with Adobe Standard Materials (ASM) channels
- [Content] Filters can now have an “environment” variation
Adobe Substance 3D Sampler System Requirements:
- macOS 10.14 or later
- Intel Core processor
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